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Colony - House in Diamond City Need an update? Fallout 4 where is diamond city

  • Quest Start: Miscellaneous (quests: Brother Against Brother)
  • Quest Start: Miscellaneous (Quests: Nuka Cola Needs)
  • Quest Start: Miscellaneous (quests: Holidays)
  • Quest Start: Miscellaneous (Quests: End Game)
  • The most famous and well-defended settlement in the entire Commonwealth. The city is located inside the former Boston baseball stadium. All residents are immensely grateful to the great green wall - a monument to the ingenuity of mankind and their unsurpassed protector.
    Map - Diamond City Market
    Available satellites
    Church of all faiths

    • Faction: Character: Pastor Clements
    The church of all faiths is open 24 hours a day. Sit on a bench in a church to gain the Silent Reflection ability, which grants +5% experience gain for a limited time.
    Public events

    • Armament and ammunition
    • Satellite: Piper
    • Faction: Character: Piper
    • Faction: Character: Nat
    • Medications or chem. drugs
    • Quest Beginning: History of the Century (Miscellaneous)
    The place is named after the newspaper that is written, edited and published by Piper. Her younger sister, Nat, sells copies at the entrance. Piper also publishes short stories such as Synthetic Truth. Inside the office, you can read the notes in the terminal, as well as steal drugs and ammo.
    Katy and John's Super Salon

    • Armament and ammunition
    • Faction: Character: Cathy
    • Faction: Character: John
    • Services: Merchant (John)
    Need a haircut (for 25 caps)? Or maybe you want to listen to the constant quarrels between mother and son? Other services here include a safe in the floor that you can loot, as well as a trapdoor leading to the basement where you can find ammo.
    Basement Fallon

    • Faction: Character: Becky Fallon
    • Medications or chem. drugs
    • Services: Merchant (Becky Fallon)
    • Unique Item: Wastelander's Chest Piece
    • Unique Item: Champion Right Arm
    This store sells a variety of pre-war clothing at the best prices, as well as useful outfits such as radioactive protection suits. Becky Fallon's owner tells everyone that she is a direct descendant of the Fallon family. Here you can also find the Railroad holotape.
    energetic noodles

    • Faction: Character: Takahashi
    • Services: Merchant (Takahashi)
    This bar was built opposite the nuclear generator tower in the city center. Chef Takahashi uses just one phrase, "Nan-ni shimasho-ka?", or "What would you like to order?" - and only one item to trade. Noodles, of course.
    Security office

    • Quest: Miscellaneous (Diamond City's Most Wanted)
    Diamond City security is located in one of the stadium's old basements. The guards tend to put the Sheffield drunk in one of the cages on a regular basis.
    Kellogg House

    • Weapons and Ammunition+
    • (3)
    • Collectible: Quantum Nuka Cola (2)
    • Faction: Character: Kellogg
    • Quest Start: Getting a Clue (Main Quest)
    This shack is home to a mercenary (and Nuka-Cola collector) named Kellogg. The front door (a very complex lock) can be opened before the quest starts, but the above items will only become available during the story quest, when the hidden button under the table is active.
    School

    • Collectible: Journal: To Live and Love
    • Faction: Character: Mr. Zwicky
    • Faction: Character: Miss Edna
    • Faction: Character: Gavin Everitts
    • Faction: Character: Erin Raisch
    • Faction: Character: Phil Wallace
    • Medications or chem. drugs
    • Quest Start: Miscellaneous (Wedding Day)
    It seems that the two teachers of this school (one of whom is not quite human) have a strong affection for each other. Don't forget to pick up the magazine.
    Pembroke House

    • Faction: Character: Paul Pembroke
    • Faction: Character: Darcy Pembroke
    Paul Pembroke and Darcy Pembroke are part of the above quest even though no one is home. You can usually find these two at the Colonial Bar.
    fly swatters

    • Armament and ammunition
    • Lids++
    • Faction: Character: Moe Cronin
    • Quest Start: Miscellaneous (Out in Left Field)
    • Quest Start: Miscellaneous (World Series Win)
    • Services: Merchant (Mo Cronin)
    • Unique Item: Rockville Slugger
    “A fly swatter will never run out of bullets!” as Mo Cronin likes to say. He runs this store that specializes in baseball equipment. Talk (trade) with Mo to get a unique bat, as well as a few tasks that will earn you some caps.
    Commonwealth Arms (House Arturo)

    • Armament and ammunition +++
    • Armament and ammunition: Nuclear mini-charge
    • Faction: Character: Arturo Rodriguez
    • Faction: Character: Nina Rodriguez
    • Crafting: Weapon Workbench
    • Medications or chem. drugs
    • Services: Merchant (Arturo)
    • Unique Item: Protector's Left Armguard
    • Unique Item: Protector's Right Armguard
    • Unique Item: Big Boy
    • Unique Item: Old Faithful
    Arturo caters to anyone who wants the typical tools of death, including two unique (and expensive) weapons. Use the workbench if you wish. Break open the door to Arturo's house to steal a large amount of ammo and a mini nuke.
    Goods of Diamond City (Myrna's House)

    • Armament and ammunition
    • Collectible: Cherry Nuka Cola
    • Faction: Character: Myrna
    • Faction: Character: Percy
    • Medications or chem. drugs
    • Services: Merchant (Myrna)
    • Services: Merchant (Percy)
    • Unique Item: Champion Chestpiece
    Open 24 hours a day, this general store is run by Myrna and her robot. The prices may be exaggerated, but the selection is good.
    Chem-I-Care

    • Faction: Character: Solomon
    • Medications or chem. preparations+++
    • Quest Start: Miscellaneous (Botany Class)
    • Services: Merchant (Solomon)
    This is a popular place, thanks to the kind owner Solomon. By selling a full range of drugs and medicines, Solomon apparently convinced the public that the benefits of his products outweighed the risks.
    Center "Mega-surgery"

    • Crafting: chem lab
    • Faction: Character: Doctor Sun
    • Faction: Character: Doc Crocker
    • Medications or chem. drugs++
    • Quest Visit: The Disappearing Act (Side)
    • Quest Start: Miscellaneous (New hairstyle, new face)
    • Quest Start: In Sheep's Clothing (Miscellaneous)
    • Services: Merchant (Dr. Sun)
    Despite the broken roof, this medical facility, in addition to conventional treatment, offers highly complex surgeries such as cybernetic implants and even facial reconstruction. There is also other activity going on here; check the side quests listed above before descending into the basement through the hatch.
    Choice Chops

    • Faction: Character: Polly
    • Medications or chem. drugs
    • Services: Merchant (Polly)
    Fresh brahmin meat is sold by the sullen saleswoman Polly (a failed poetess). Hack the door to Polly's house if you want to read the entries in her terminal.
    Greenhouse

    • Medications or chem. drugs
    Mutfruits grow here, although hydroponic conditions look questionable.
    Valentine Detective Agency

    • Armament and ammunition
    • Collectible: Magazine: RobCo Fun!
    • Collectible: Holotape: Zeta Invaders
    • Faction: Character: Nick Valentine
    • Faction: Character: Ellie Perkins
    • Medications or chem. drugs
    • Quest Visit: Jewel of the Commonwealth (Main quest)
    • Quest Start: Unlikely Valentine (Main Quest)
    • Quest Start: The Disappearing Act (Side)
    • Quest Start: The Gilded Grasshopper (Side)
    • Quest Start: Long Time Coming (Side)
    A narrow alley leads to the neon sign of this small detective agency. Nick is not there, so you should talk to his secretary Ellie.
    Wall

    • Faction: Character: Abbott
    • Quest Start: Old City in a new color (Miscellaneous)
    The Great Green Wall has protected Diamond City for as long as any resident can remember. Abbot is monitoring the status of the Wall.
    Abbot's house

    • Collectible: Holotape: Join the Underground
    Abbott's shack was located on the shore of a small lake. You will hardly find anything of value here, except for the Railroad holotape.
    Diamond City Radio

    • Armament and ammunition
    • Faction: Character: Travis Miles
    • Quest Visit: Launch (Institute)
    • Quest Visit: Conman (Side)
    Have you tuned your radio to host Travis Miles's radio yet? This guy needs a dose of confidence.
    Klean Watur (House of Shen Kawolski)

    • Faction: Character: Shen Kawolski
    • Collectible: Quantum Nuka Cola
    • Danger: Tin Cans!
    • Danger: Radiation (moderate)!
    • Quest Start: Miscellaneous (Pool Cleaning)
    • Services: Merchant (Kawolski)
    Young entrepreneur Shen Kawolski set up a business to purify water from a small lake. Inside, his house is a small closet filled with sugar bombs.
    Center "Science!"

    • Crafting: Armor Workbench
    • Crafting: chem lab
    • Crafting: a cooking station
    • Crafting: Weapon Workbench
    • Faction: Character: Doctor Duff
    • Faction: Character: Professor Skara
    • Medications or chem. drugs
    • Quest Start: Miscellaneous (Fly Fishing)
    • Quest Visit: Liberty Reprimed (Brotherhood of Steel)
    Diamond City's center of excellence for scientific experimentation and discovery is run by the enthusiastic Dr. Duff. Her colleague Prof. Skara looks a bit tired and not in the mood for conversation. Pass the Duff exam if you wish. Hack into Skara's terminal if you can.
    Doc Crocker's house

    • Armament and ammunition
    • Collectible: Cherry Nuka Cola
    • Medications or chem. drugs
    Break into this house if you want to see how Crocker lives. The place seems clean. Pay attention to the exit to the roof.
    Dr. Sun's house

    • Medications or chem. drugs
    A small dwelling where Dr. Sun rests at night.
    Warehouse

    • Weapons and Ammunition+
    • Armament and ammunition: Crate
    • Medications or chem. drugs
    Hack the door to the warehouse if you want to resupply ammo and medical supplies.
    Earl Sterling's house

    • Weapons and Ammunition+
    • Medications or chem. drugs
    • Quest Visit: The Disappearing Act (Side)
    The owner of this locked and empty house has mysteriously disappeared. Most residents believe that he was kidnapped by the Institute. Check that the above quest is active before exploring this location.
    Bench

    • Armament and ammunition
    • Collectible: Holotape: Join the Underground
    • Faction: Character: Vadim Bobrov
    • Faction: Character: Yefim Bobrov
    • Faction: Character: Scarlett
    • Faction: Character: Colette
    • Faction: Character: Edward Deegan
    • Medications or chem. drugs
    • Quest Start: Conman (Side)
    • Quest Visit: Disappearing Focus (Side)
    • Quest Start: The Secret of the Cabot House (Side)
    • Quest Start: Miscellaneous (Diamond City's Most Wanted)
    • Services: Merchant (Vadim Bobrov)
    • Services: Merchant (Efim Bobrov)
    Many of the Diamond City residents go to this place in the evenings to have a drink. Guests traveling through the Commonwealth sometimes stay here, as you can rent a room at the Bench for 100 caps. While the Russian twins who run the place are identical in appearance, their personalities are completely different.

    This is one of the places where you can meet the ghoul Edward Deegan; talk to him to learn more about the Cabot family.

    House of Hawthorne

    • Armament and ammunition
    • Faction: Character: Hawthorne
    • Faction: Character: Eustace
    Infiltrate the house and discover the reason why Hawthorne spends most of his time on the Bench.
    House Cook

    • Armament and ammunition
    • Collectible: Quantum Nuka Cola (2)
    • Medications or chem. drugs+
    This is the home of the owner of the Colonial Bar.
    colonial bar

    • Armament and ammunition
    • Collectible: Holotape: Gwinnett Ale Brewing Subroutines
    • Faction: Character: Henry Cooke
    • Faction: Character: Wellingham
    • Medications or chem. drugs
    • Quest Start: Diamond City Blues (Sideline)
    • Quest Visit: The Devil's Due (Side)
    • Services: Merchant (Henry Cook)
    Uptown snobs leisurely sip alcoholic drinks at this establishment. Get a cool welcome from Wellington in the street side of the bar, then step inside for a pint or a hit if you're not careful.
    House of Latimer

    • Faction: Character: Malcolm Latimer
    • Faction: Character: Nelson Latimer
    • Medications or chem. drugs+
    • Quest Visit: Diamond City Blues (Sideline)
    Break open the front door and explore the large house of the Latimers, one of the main characters in the Diamond City Blues quest.
    House Codman

    • Faction: Character: Clarence Codman
    • Faction: Character: Ann Codman
    • Medications or chem. drugs
    This house belongs to the oldest family in Diamond City.
    Mayor's office

    • Faction: Character: Mayor McDonagh
    • Faction: Character: Geneva
    • Quest Visit: Getting a Clue (Main quest)
    • Quest Start: Miscellaneous (Home Plate)
    • Quest Start: In Sheep's Clothing (Freeform)
    Take the yellow elevator to the highest point in Diamond City. Talk to the secretary of the mayor of Geneva if you are interested in buying a property for 2000 caps. Wait a minute, what's that button under Geneva's table? Interesting…

    Behind the Geneva Reception is the mayor's office with a terminal (difficult) and a safe (difficult). The key to the Kellogg's house can be found in the safe. Behind the double doors is a corridor with several rooms for you to explore.

  • Quest Start: Miscellaneous (quests: Brother Against Brother)
  • Quest Start: Miscellaneous (Quests: Nuka Cola Needs)
  • Quest Start: Miscellaneous (quests: Holidays)
  • Quest Start: Miscellaneous (Quests: End Game)
  • The most famous and well-defended settlement in the entire Commonwealth. The city is located inside the former Boston baseball stadium. All residents are immensely grateful to the great green wall - a monument to the ingenuity of mankind and their unsurpassed protector.
    Map - Diamond City Market
    Available satellites
    Church of all faiths

    • Faction: Character: Pastor Clements
    The church of all faiths is open 24 hours a day. Sit on a bench in a church to gain the Silent Reflection ability, which grants +5% experience gain for a limited time.
    Public events

    • Armament and ammunition
    • Satellite: Piper
    • Faction: Character: Piper
    • Faction: Character: Nat
    • Medications or chem. drugs
    • Quest Beginning: History of the Century (Miscellaneous)
    The place is named after the newspaper that is written, edited and published by Piper. Her younger sister, Nat, sells copies at the entrance. Piper also publishes short stories such as Synthetic Truth. Inside the office, you can read the notes in the terminal, as well as steal drugs and ammo.
    Katy and John's Super Salon

    • Armament and ammunition
    • Faction: Character: Cathy
    • Faction: Character: John
    • Services: Merchant (John)
    Need a haircut (for 25 caps)? Or maybe you want to listen to the constant quarrels between mother and son? Other services here include a safe in the floor that you can loot, as well as a trapdoor leading to the basement where you can find ammo.
    Basement Fallon

    • Faction: Character: Becky Fallon
    • Medications or chem. drugs
    • Services: Merchant (Becky Fallon)
    • Unique Item: Wastelander's Chest Piece
    • Unique Item: Champion Right Arm
    This store sells a variety of pre-war clothing at the best prices, as well as useful outfits such as radioactive protection suits. Becky Fallon's owner tells everyone that she is a direct descendant of the Fallon family. Here you can also find the Railroad holotape.
    energetic noodles

    • Faction: Character: Takahashi
    • Services: Merchant (Takahashi)
    This bar was built opposite the nuclear generator tower in the city center. Chef Takahashi uses just one phrase, "Nan-ni shimasho-ka?", or "What would you like to order?" - and only one item to trade. Noodles, of course.
    Security office

    • Quest: Miscellaneous (Diamond City's Most Wanted)
    Diamond City security is located in one of the stadium's old basements. The guards tend to put the Sheffield drunk in one of the cages on a regular basis.
    Kellogg House

    • Weapons and Ammunition+
    • (3)
    • Collectible: Quantum Nuka Cola (2)
    • Faction: Character: Kellogg
    • Quest Start: Getting a Clue (Main Quest)
    This shack is home to a mercenary (and Nuka-Cola collector) named Kellogg. The front door (a very complex lock) can be opened before the quest starts, but the above items will only become available during the story quest, when the hidden button under the table is active.
    School

    • Collectible: Journal: To Live and Love
    • Faction: Character: Mr. Zwicky
    • Faction: Character: Miss Edna
    • Faction: Character: Gavin Everitts
    • Faction: Character: Erin Raisch
    • Faction: Character: Phil Wallace
    • Medications or chem. drugs
    • Quest Start: Miscellaneous (Wedding Day)
    It seems that the two teachers of this school (one of whom is not quite human) have a strong affection for each other. Don't forget to pick up the magazine.
    Pembroke House

    • Faction: Character: Paul Pembroke
    • Faction: Character: Darcy Pembroke
    Paul Pembroke and Darcy Pembroke are part of the above quest even though no one is home. You can usually find these two at the Colonial Bar.
    fly swatters

    • Armament and ammunition
    • Lids++
    • Faction: Character: Moe Cronin
    • Quest Start: Miscellaneous (Out in Left Field)
    • Quest Start: Miscellaneous (World Series Win)
    • Services: Merchant (Mo Cronin)
    • Unique Item: Rockville Slugger
    “A fly swatter will never run out of bullets!” as Mo Cronin likes to say. He runs this store that specializes in baseball equipment. Talk (trade) with Mo to get a unique bat, as well as a few tasks that will earn you some caps.
    Commonwealth Arms (House Arturo)

    • Armament and ammunition +++
    • Armament and ammunition: Nuclear mini-charge
    • Faction: Character: Arturo Rodriguez
    • Faction: Character: Nina Rodriguez
    • Crafting: Weapon Workbench
    • Medications or chem. drugs
    • Services: Merchant (Arturo)
    • Unique Item: Protector's Left Armguard
    • Unique Item: Protector's Right Armguard
    • Unique Item: Big Boy
    • Unique Item: Old Faithful
    Arturo caters to anyone who wants the typical tools of death, including two unique (and expensive) weapons. Use the workbench if you wish. Break open the door to Arturo's house to steal a large amount of ammo and a mini nuke.
    Goods of Diamond City (Myrna's House)

    • Armament and ammunition
    • Collectible: Cherry Nuka Cola
    • Faction: Character: Myrna
    • Faction: Character: Percy
    • Medications or chem. drugs
    • Services: Merchant (Myrna)
    • Services: Merchant (Percy)
    • Unique Item: Champion Chestpiece
    Open 24 hours a day, this general store is run by Myrna and her robot. The prices may be exaggerated, but the selection is good.
    Chem-I-Care

    • Faction: Character: Solomon
    • Medications or chem. preparations+++
    • Quest Start: Miscellaneous (Botany Class)
    • Services: Merchant (Solomon)
    This is a popular place, thanks to the kind owner Solomon. By selling a full range of drugs and medicines, Solomon apparently convinced the public that the benefits of his products outweighed the risks.
    Center "Mega-surgery"

    • Crafting: chem lab
    • Faction: Character: Doctor Sun
    • Faction: Character: Doc Crocker
    • Medications or chem. drugs++
    • Quest Visit: The Disappearing Act (Side)
    • Quest Start: Miscellaneous (New hairstyle, new face)
    • Quest Start: In Sheep's Clothing (Miscellaneous)
    • Services: Merchant (Dr. Sun)
    Despite the broken roof, this medical facility, in addition to conventional treatment, offers highly complex surgeries such as cybernetic implants and even facial reconstruction. There is also other activity going on here; check the side quests listed above before descending into the basement through the hatch.
    Choice Chops

    • Faction: Character: Polly
    • Medications or chem. drugs
    • Services: Merchant (Polly)
    Fresh brahmin meat is sold by the sullen saleswoman Polly (a failed poetess). Hack the door to Polly's house if you want to read the entries in her terminal.
    Greenhouse

    • Medications or chem. drugs
    Mutfruits grow here, although hydroponic conditions look questionable.
    Valentine Detective Agency

    • Armament and ammunition
    • Collectible: Magazine: RobCo Fun!
    • Collectible: Holotape: Zeta Invaders
    • Faction: Character: Nick Valentine
    • Faction: Character: Ellie Perkins
    • Medications or chem. drugs
    • Quest Visit: Jewel of the Commonwealth (Main quest)
    • Quest Start: Unlikely Valentine (Main Quest)
    • Quest Start: The Disappearing Act (Side)
    • Quest Start: The Gilded Grasshopper (Side)
    • Quest Start: Long Time Coming (Side)
    A narrow alley leads to the neon sign of this small detective agency. Nick is not there, so you should talk to his secretary Ellie.
    Wall

    • Faction: Character: Abbott
    • Quest Start: Old City in a new color (Miscellaneous)
    The Great Green Wall has protected Diamond City for as long as any resident can remember. Abbot is monitoring the status of the Wall.
    Abbot's house

    • Collectible: Holotape: Join the Underground
    Abbott's shack was located on the shore of a small lake. You will hardly find anything of value here, except for the Railroad holotape.
    Diamond City Radio

    • Armament and ammunition
    • Faction: Character: Travis Miles
    • Quest Visit: Launch (Institute)
    • Quest Visit: Conman (Side)
    Have you tuned your radio to host Travis Miles's radio yet? This guy needs a dose of confidence.
    Klean Watur (House of Shen Kawolski)

    • Faction: Character: Shen Kawolski
    • Collectible: Quantum Nuka Cola
    • Danger: Tin Cans!
    • Danger: Radiation (moderate)!
    • Quest Start: Miscellaneous (Pool Cleaning)
    • Services: Merchant (Kawolski)
    Young entrepreneur Shen Kawolski set up a business to purify water from a small lake. Inside, his house is a small closet filled with sugar bombs.
    Center "Science!"

    • Crafting: Armor Workbench
    • Crafting: chem lab
    • Crafting: a cooking station
    • Crafting: Weapon Workbench
    • Faction: Character: Doctor Duff
    • Faction: Character: Professor Skara
    • Medications or chem. drugs
    • Quest Start: Miscellaneous (Fly Fishing)
    • Quest Visit: Liberty Reprimed (Brotherhood of Steel)
    Diamond City's center of excellence for scientific experimentation and discovery is run by the enthusiastic Dr. Duff. Her colleague Prof. Skara looks a bit tired and not in the mood for conversation. Pass the Duff exam if you wish. Hack into Skara's terminal if you can.
    Doc Crocker's house

    • Armament and ammunition
    • Collectible: Cherry Nuka Cola
    • Medications or chem. drugs
    Break into this house if you want to see how Crocker lives. The place seems clean. Pay attention to the exit to the roof.
    Dr. Sun's house

    • Medications or chem. drugs
    A small dwelling where Dr. Sun rests at night.
    Warehouse

    • Weapons and Ammunition+
    • Armament and ammunition: Crate
    • Medications or chem. drugs
    Hack the door to the warehouse if you want to resupply ammo and medical supplies.
    Earl Sterling's house

    • Weapons and Ammunition+
    • Medications or chem. drugs
    • Quest Visit: The Disappearing Act (Side)
    The owner of this locked and empty house has mysteriously disappeared. Most residents believe that he was kidnapped by the Institute. Check that the above quest is active before exploring this location.
    Bench

    • Armament and ammunition
    • Collectible: Holotape: Join the Underground
    • Faction: Character: Vadim Bobrov
    • Faction: Character: Yefim Bobrov
    • Faction: Character: Scarlett
    • Faction: Character: Colette
    • Faction: Character: Edward Deegan
    • Medications or chem. drugs
    • Quest Start: Conman (Side)
    • Quest Visit: Disappearing Focus (Side)
    • Quest Start: The Secret of the Cabot House (Side)
    • Quest Start: Miscellaneous (Diamond City's Most Wanted)
    • Services: Merchant (Vadim Bobrov)
    • Services: Merchant (Efim Bobrov)
    Many of the Diamond City residents go to this place in the evenings to have a drink. Guests traveling through the Commonwealth sometimes stay here, as you can rent a room at the Bench for 100 caps. While the Russian twins who run the place are identical in appearance, their personalities are completely different.

    This is one of the places where you can meet the ghoul Edward Deegan; talk to him to learn more about the Cabot family.

    House of Hawthorne

    • Armament and ammunition
    • Faction: Character: Hawthorne
    • Faction: Character: Eustace
    Infiltrate the house and discover the reason why Hawthorne spends most of his time on the Bench.
    House Cook

    • Armament and ammunition
    • Collectible: Quantum Nuka Cola (2)
    • Medications or chem. drugs+
    This is the home of the owner of the Colonial Bar.
    colonial bar

    • Armament and ammunition
    • Collectible: Holotape: Gwinnett Ale Brewing Subroutines
    • Faction: Character: Henry Cooke
    • Faction: Character: Wellingham
    • Medications or chem. drugs
    • Quest Start: Diamond City Blues (Sideline)
    • Quest Visit: The Devil's Due (Side)
    • Services: Merchant (Henry Cook)
    Uptown snobs leisurely sip alcoholic drinks at this establishment. Get a cool welcome from Wellington in the street side of the bar, then step inside for a pint or a hit if you're not careful.
    House of Latimer

    • Faction: Character: Malcolm Latimer
    • Faction: Character: Nelson Latimer
    • Medications or chem. drugs+
    • Quest Visit: Diamond City Blues (Sideline)
    Break open the front door and explore the large house of the Latimers, one of the main characters in the Diamond City Blues quest.
    House Codman

    • Faction: Character: Clarence Codman
    • Faction: Character: Ann Codman
    • Medications or chem. drugs
    This house belongs to the oldest family in Diamond City.
    Mayor's office

    • Faction: Character: Mayor McDonagh
    • Faction: Character: Geneva
    • Quest Visit: Getting a Clue (Main quest)
    • Quest Start: Miscellaneous (Home Plate)
    • Quest Start: In Sheep's Clothing (Freeform)
    Take the yellow elevator to the highest point in Diamond City. Talk to the secretary of the mayor of Geneva if you are interested in buying a property for 2000 caps. Wait a minute, what's that button under Geneva's table? Interesting…

    Behind the Geneva Reception is the mayor's office with a terminal (difficult) and a safe (difficult). The key to the Kellogg's house can be found in the safe. Behind the double doors is a corridor with several rooms for you to explore.

    Mission Blues Diamond City in Fallout 4: a complete guide to completing the quest with video.
    This guide will help you complete a rather confusing side quest. You will learn about all sorts of options for the development of events and the ending of the task.

    Tango threesome

    Go to Diamond City and go upstairs. Follow to a place called Colonial Taphouse. Inside, you will hear an argument between a husband (Paul Pembroke) and a wife (Darcy Pembroke). Paul will also fight Henry Cook, the bartender. Talk to Darcy and Henry. Go outside and chat with Paul. He will ask you to scare Henry. You can either agree to help him or refuse.

    If you agree to help, then Cook will kill Paul before you arrive. It's best to go alone. Convince Paul of this and rise on your own. Talk to Cook. You can win the fight or use your charisma and resolve the issue peacefully.

    If the conversation ends peacefully, then Cook will tell you about the deal he was involved in. If you kill Cook, you can search his body and still find out about the deal.

    Deal

    The deal was made with a mobster named Nelson Latimer. You must go to his hideout. Go north to the river west of the Back Street Ramp. Here you will find Nelson and his men. Whatever you do, the meeting will end in a shootout. Talk to the sole survivor of the massacre, who is Nelson's supplier named Trish. You can either leave her alive, or promise, but then still kill.

    In any case, you will be able to obtain information about the location of the laboratory. It's usually best to arrange to go there with Trish, since she has the password to the lab's terminal. If Cook went with you, then he will kill Trish when she tries to escape. So get ready for it. You will hear about Marowski.

    If Paul is still involved in all this, then he will want you to share the booty with him. A high level of charisma will allow you to achieve a 70/30 split in your favor. Unfortunately, without killing Paul, it is impossible to take all the covers for yourself. If Paul is still in quarantine, but you were talking to Cook alone and Paul was never present with you, you can inform him of Cook's fate and say goodbye, keeping all the loot for yourself.

    Despite this, you will have to travel to Boston to find the Quatrefoil Fish Factory. There will be a huge cluster of ghouls here, so be on your guard. Instead of going into the factory area, go up the top walkway and climb onto the roof. There is a terminal on the wall where you need to enter the password received from Trish. Use it to get inside the lab. You will encounter Marovski's men, who will need to be killed.

    After the quest. Latimer's position

    Eventually, you will be able to kill either Marowski or Paul, or complete the quest. You need to wait 24 hours after you kill Nelson. Then his father Malcolm would know what had happened. Talk to him - a man in sunglasses near the very first location. There will be several options in the conversation.

    You can blame Marowski for the death of your son, after which you will be tasked with killing the bandit.

    You can blame Paul Pembroke for the death of your son (if he is still alive) and agree to kill him.

    If the conversation ends in nothing, then Latimer will send thugs who will have to kill you. This option can cause the entire Diamond City to turn its back on you, so be careful.

    End the conversation with Malcolm, after which you can either kill him or let him go. It is best to end the negotiations diplomatically and go to Marowski, thus keeping the peace in Diamond City.

    After the quest. Collette's position

    If Henry Cook was killed during the quest, then his daughter named Collette will appear in Dogout. This will happen about a week after the completion of the task. You can chat with her. And again, there will be several dialogue options.

    Confess to Cook's murder (if you did), and then resolve the matter diplomatically or kill her as well.

    Tell her that Cook is dead or missing. She will either agree with this story, or suspect you, or even try to kill you.

    Tell her you don't know anything. He will either believe you or suspect you, but he won't fight anyway.
    If Paul Pembroke is alive, he will talk to you if Collette doesn't leave. You can calm him down and agree that Paul can leave and you kill Collette, or let Paul do it himself.

    If you allow Collette to live another week, you can meet her again in the same place.

    If you shared with Paul during the attack on the lab, then he will accuse you of killing Cook in a conversation with Collette. If she had a suspicion about you, then she will start a fight.

    Here you can either kill her or confess everything. If Paul accuses you, you can do the same to him. After that, she will leave the city. If she leaves the city, suspecting you of murder, then in the future you may encounter her again.

    If she leaves suspecting Paul, you can later learn from Darcy that her husband was murdered.

    After the quest. Darcy's position

    At the end of three days after the quest, you can meet Darcy in the Diamond City Market. She will try to find out what happened. You can choose to tell her the truth, evade her, show negative emotions, or agree to help her find out what happened to Cook and Paul. Of course, you can just say that you don't know anything.

    If you know what happened to Paul, you can put all the blame on Cook. You can also find Paul's body in the city and tell Darcy about it.
    If you were useful to her, then after one week she will give you something. You can talk to Marowski, Cook, or Latimer about the photo you took. Either you can kill Latimer and Cook, or talk to Marowski.

    Your choice depends on who will survive.

    After the quest. Marowski position

    If you let Trish or Nelson leave, Marowski will contact you in 24 hours. He wants you to meet him at the Rexford Hotel in Goodnaigbore. You can ignore his request, but as a result of this, Marovski's bandits will constantly pursue you.

    Meet with Marowski as he requests it. He will require you to pay 2000 caps for the damage caused. You can convince him that the fee should be reduced to 1000 caps. After which you can either pay the amount of the release, or ask for a week to collect this money, or show Marowski a photograph that you could have received from Darcy.

    The main base in Diamond City Fallout 4 will be a great place to take a break between your travels, as well as modify weapons and stock up on necessary goods from merchants. Also, this location is well suited for those who do not want to bother with their own settlement. This convenience is provided by the fact that this city is the safest settlement in the Wasteland. It is located inside the former Fenway Park stadium and is well protected from all sides.

    Where to begin

    In order to get your Home Base, you will first need to buy a house in Diamond City. The secretary of the local mayor named Geneva will help with this, and this pleasure costs 2000 caps. After making a valuable purchase, a key to your own house will appear in your inventory, you can enter it and start improving your home.

    home improvement

    Initially, your home is more like a junkyard than the home of a self-respecting adventurer. Rubbish, broken furniture and other rubbish are scattered everywhere. But this situation can be easily corrected. At your disposal are two floors, as well as a roof that can be accessed through a special hatch and the interior of all rooms of the house can be changed to your liking. To do this, you just need to go into the construction mode, buy furniture, decorations, arrange lighting fixtures and even workbenches. The interface is no different from the one used when building a settlement.

    Main Base Features

    Although the Main Base is somewhat similar to ordinary settlements in the game, it still has some of its own features:

    • It is not possible to establish trade routes between the main base and other settlements, so collecting and storing building materials here will not be a good idea.
    • The main base can be teleported using fast travel, which makes it a very convenient place. You can also leave this location using fast travel.
    • You will not be able to send your inactive companions here. However, you cannot send them to other settlements either.

    The inhabitants of Diamond City, despite the chaos reigning around, know how to have fun and even celebrate some holidays. If you come to the city on Christmas (December 25) or Halloween (October 31), the streets will be decorated with festive garlands and posters, and some residents will have additional dialogues. Pip-boy will always help you find out what date it is.

    This mod adds a beautiful, classic house to the game near the entrance gate to Diamond City. It was restored by the citizens of the city after the war.

    The apartment is divided into two floors. On the first one there is a living room, and on the second there are storage rooms, workbenches and a bathroom. The apartment has many containers, a terminal and a surgical mirror to change the appearance.

    Also, you can go to a small platform on the roof, which you can climb up with an elevator.

    The apartment has a cycle of day and night, as well as weather conditions. This means that if there is radiation rain outside the window, then you will see flashes in the windows.

    Fallout 4, Far Harbor, 1 and 2 DLC Workshop

    Via or follow the instructions below:

    1. On the path "My Documents/My Games/Fallout 4" find the file Fallout4Prefs.ini and edit it: add "bEnableFileSelection=1" (without quotes)

    2. Go to the folder C:\Users\Username\AppData\Local\Fallout4. Open plugins.txt. Add a new line to it with the name "NAME.esp" after "Fallout4.esm" (without quotes)

    3. Save and close.

    4. Select plugins.txt and right-click "Properties" and mark "read-only".

    5. Add the esp you have chosen to the Data folder, which is located at the root of Fallout 4

    6. Do whatever the page says




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